Fusion Games and Apps Campaign

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We are all characters in a dynamic, interactive reality right now, called “The Quest for Fusion”.  By becoming conscious of the gameful aspects of the situation, we can develop tools to bring about epic wins in energy.  This is not to trivialize the pursuit of fusion, but to bring the skills of the emerging “entertainment-industrial complex” to bear.



Related posts

 

Fusion Philanthropy App

May 03, 2013

Please join us in developing a “Fusion Philanthropy App” to connect supportive people with fusion projects for the advancement of fusion.


Computer Code, Social Media and Fusion

Oct 23, 2012

Inspired by the CleanWeb Hackathon we ask, “how can computer code and social media change how people interact with fusion?”


Exodus to the Virtual World:  How Online Fun is Changing Reality

Apr 28, 2012

Bowfinger Syndrome in Fusion

Mar 10, 2012

How much cash and sweat equity is it going to take to make a great fusion game?  A great fusion website?  Great fusion?


Stabilization Wedges Game

Feb 15, 2012

Thanks to Princeton and the Carbon Mitigation Initiative for bringing us the Wedges Game.


MIT Gets $3Million for Science Education Games

Feb 12, 2012

The Philanthropy News Digest reports that the MIT Education Arcade has received a $3 million grant from the Bill & Melinda Gates Foundation to research, design, and build a massively multiplayer online game (MMOG) to help high school students learn math and biology.


Fusionfall - a Cartoon Network game

Feb 09, 2012

In this game, the word “fusion” is associated with a malevolent planet, bent on destroying other planets by fusing with and distorting life forms.  Looks like fun! 

Alas, it’s not an energy themed game.


Football League vs. Fusion League

Feb 05, 2012

In honor of Superbowl Sunday we ponder the lessons of the NFL:  Did you see this?  How the NFL=Socialism.  What can we take away from this for the Fusion Energy League?


Plasma Parameters Widget

Dec 18, 2011

The NRL Plasma Formulary is now available as a widget for the Mac.


Promises and Pitfalls of Gameful Design

Nov 01, 2011

Thanks to Bert for sending us this Sebastian Deterding slideshow.  Food for thought as we develop our “Fusion Apps and Games Campaign”.


Jane McGonigal on how games can change the world

Nov 01, 2011

Jane McGonigal is the author of Reality Is Broken: Why Games Make Us Better and How They Can Change the World  Her website has more information on social gaming.  We think many of her thoughts apply perfectly to the fusion endeavor.  Here is her TED talk:


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Games & Apps

Games leverage play to bring about innovation and growth. Game and app designers have a big role to play in the advancement of fusion!
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